Understanding Projecting Modes
From Autopano
Contents |
INTRODUCTION
Before we can effectively describe the various projection types, let’s go back to the notion of image assembling (i.e. image stitching).
The resulting texture on the sphere’s surface is the stitched image.
The resulting image can either cover the totality of the sphere’s surface in the case of a 360° x 180° panorama, or only a fraction of it.
Note :
We are assuming here that the stitching being performed is based on a model where the camera rotates around its nodal point as illustrated in the above image.
Other stitching models are possible and will soon be supported by Autopano Pro. The most popular is the Orthogonal, also called Orthographic stitching.
All the source images are shot orthogonally to the same plane. Instead of rotating around its center, the camera is following a linear motion path, always pointing in the same direction.
This is exactly what is being done when scanning a A3 size sheet of paper with a letter size scanner. We end up with 4 or 5 files assembled using this stitching model.
It is also what happens when taking pictures of building fronts in a street by walking down the street and taking a picture facing the buildings every 10 steps.
CONCEPT
The projection modes are referring to what’s being done with the texture covering the base sphere.
If we project it on a plane, we will then have a Rectilinear or Planar projection; if we project it on a cylinder we are doing a Cylindrical projection; and if we use the texture as is we are talking about a Spherical projection.
Note:
The Mercator mode is a compromise between Spherical and Cylindrical modes.
IN PRACTISE
Planar or rectilinear projection
- Advantages:
- Advantages:
- Good choice if the angle is low, recommended for architectural shots because it is the only mode that does not curve lines that are deemed to be straight lines.
- Disadvantages:
- Disadvantages:
- Can be used only if the view angle is less than 180 degrees along the diagonal of the image, practice shows that beyond 90 degrees the stretching of the image is already visible along the edges and in the corners.
- Beyond 120 degrees, the result is no longer acceptable, because the stretching of the image causes an unpleasant loss of sharpness.
Cylindrical projection
- Advantages:
- Advantages:
- Can be used up to 360° (horizontally).
- Disadvantages:
- Disadvantages:
- The lines parallel to the horizon (curbs, tops of buildings) are still more or less curved.
- The vertical angle is limited, it is imperative that it is less than 160 ° but the stretching begins to slightly deform at the top and bottom of the image when it exceeds 45 degrees above or below the skyline.
Mercator projection
- Advantages :
- Advantages :
- Can be used up to 360° (horizontally). The effect of stretching up and down the image is attenuated compared to the spherical projection.
- Disadvantages:
- Disadvantages:
- The lines parallel to the horizon (curbs, tops of buildings) are still more or less curved.
- The vertical angle is limited, it is imperative that it is less than 160 ° since the stretching begins to slightly deform at the top and bottom of the image when it exceeds 55 degrees above or below the skyline.
Spherical or equirectangular projection
- Advantages:
- Advantages:
- Authorizes the assembly of all panoramas.
- Disadvantages:
- Disadvantages:
- For the direct display (without a viewer) of a panorama on the screen and for feel we need to ensure that the curvature of parallel straight lines on the horizon is still acceptable (there is no rule, you need to be the judge).
- When the vertical viewing angle is large, the stretching effect at the top of the image (near the zenith) and at the bottom of the image (near the nadir) varies from unusual to very unusual.
Examples
Using the same example here is a preview of the results obtained with the three projection modes:
| Projection réctilinéaire : | Projection cylindrique : | Projection sphérique : |
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Cylindrical Horizontal
The projection modes can vary depending on the panorama’s orientation. This is the case for the Spherical and Cylindrical projections, not the Planar projection which is not sensitive to the panorama’s orientation.
When looking at the drawing illustrating the Cylindrical projection, we can see that we assumed that the cylinder’s axis was vertical as this is what we are looking for.
But multiple types of cylinders and axis can exist: we can imagine a cylinder with a vertical axis.
The visual aspect of the panorama will then be very different.
Note: Be careful to correctly set the point of view when working with this kind of very tall subject (in this example at the base of the tower: where the two grey lines intersect).
Spherical Horizontal
The Spherical mode, just like the Cylindrical mode, is dependent on the orientation of the panorama.
We will generally want for that type of projection that the verticals stay vertical in order to obtain nice views.
In some cases, using another axis than the horizontal can turn into a great creative tool.
The following three examples are Spherical views of the same 360° x 180° panorama with very different resulting looks.
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